package scene;

import javax.media.opengl.GL;

public class Pyramidion extends VisualObject {

	//float x,y,z;

	public Pyramidion(float _x, float _y, float _z)
	{
		x=_x;
		y=_y;
		z=_z;
	}


public void dessin(GL gl)
{


    Dessin.drawPyramidion(gl,x,y,z,0.08,0.1,0.07,Couleur.BLUE,
			Couleur.GREEN, Couleur.RED);
    //Dessin.drawText2D(gl,String.valueOf(getName()),x,y,z,Couleur.BLANC);





}



}
